The return of Korg
The year is 1988, Yamaha had been
and gone with the DX7, removing the filter from the synthesis section and
created sounds by adding sine waves together, making a cold sounding synthesizer,
unless you liked deep bass sounds. Roland were now ruling the roost with the
D50, a synthesizer that not only brought filters back into synthesis, but also
made effects such as reverb integral to the sound, as without the effects, the
sound was just as cold, and that bit thinner than the DX7. Many thought that no
one would now really release a synthesizer that would beat the D50, especially another synthesizer without a filter.
They were wrong on both counts...
August 1988, Korg released the M1 music workstation, based purely around
sampled sounds, this synthesizer combined clear and accurate samples (For the
time), with an 8 track onboard sequencer and onboard effects, and what was
more, unlike the flagship synthesizers from Roland (D50) and Yamaha (DX1), the
M1 could play 8 different sounds at once, either over MIDI or via the onboard
sequencer, and had a very comprehensive drum and rhythm section to go with the
accomplished sound set.
Up until this point, Korg had become a small 'bit player' in the digital synthesis age, releasing some small F.M. synthesizers and the occasional drum machine to little fanfare, even though some of their kit (Most notably the hybrid DW series of synthesizers) are worthy of mention in their own right. Sadly the world passed these synthesizsers by, but overnight the M1 became the fastest selling synthesizer
the market had known, and this continued for quite a few years, even though it
once again removed the filter section from the sound generation path.
The actual synthesizer engine of the M1 is really remarkably simple, and
because of this is a little inflexible compared to it's contemporaries, however
it had 2 benefits in that the sound remained remarkably clear and different
sections of different sound sources could be mixed and matched to create new
exotic sounds, however the lack of filter also meant that more exotic sounds
were not easy to do, unless the waveforms you needed were onboard or available
in an add on ROM card.
The M1 generated sound in a similar way to the D50, in that a single sound
could be made up of 1 or 2 sound sources. The source for these was either the
onboard ROM (4MB) or an additional ROM card in the ROM slot. These sound
sources each had their own envelope generator to shape how the sounds behaved
over time, and a delay value, so that one sound could fade into the other (If 2
sources were used) over time. Now, many say the M1 has no filter (Including me
above), however there was a simplistic low pass filter, but this only had basic
parameters and only really served to alter the 'brightness' of the sound, from
here it went to the amplifier section, and on to the effects. As there were
only 16 sound generators to share between all the sounds, if all sounds used 2
sound sources then the maximum number of notes possible is 8. But, as the M1 was
multitimbral (Could play a maximum of 8 different sounds at once), and each of
these could have either 1 or 2 sound sources (Oscillators if you prefer), then
the maximum number of notes you could play would vary, and you could run out
very quickly if you liked to produce complex overlaying pad sounds with equally
complex rhythm sections. This however did not stop he M1 selling by the
thousand almost every day.
Indeed, many of the M1's sounds are still in use today, but like the D50, the
M1 has a weakness, its effects unit. Listening to the sounds on their own and
not in what Korg call a Multi (A group of sounds to be played multitimbrally),
each sounds rich and vibrant, however disable the effects and the sound once
again becomes thin and quite static. However, this is not the only problem, as
once a sound is loaded into a multi, it can change, even though you have not
changed anything about it. This is because the effects will have changed, even
though the M1 can play up to 8 different sounds, they all have to share a
single effects path and the effects used in the multi are dictated by the first
sound within that multi. If all subsequent sounds use the same effects in the
same way, the sound will be the same, however, if it uses different effects, of
the same effects in a different way to the first sound, it will inevitably
sound different. You can however, override the effects settings, and edit the
effects as part of the multi settings, thus potentially changing ALL the sounds
in a single stroke. Regardless of what you do, sounds within a multi more often
than not, sound different to when they are played solo.
The basic synthesis design of the M1 remained mostly unchanged through the T
series and the O series, apart from the addition of more notes available for
playing, and in the top of the O series range, the addition of a waveshaper.
The waveshaper can be thought of as a simplistic distortion device, adding
subtle distortion to the wave to give the impression of a warmer sound,
reminiscent of analogue synthesis, along with a more advanced (But still
simplistic by comparison to Roland) filter section. This continued up until the
launch of the Trinity workstation, which took the building blocks of the M, T
and O series, and enhanced them to the point that the sound was much cleaner
and vibrant thanks to better samples, more synthesis options, an enhanced
filter section and an effects unit that allowed more flexibility when using
multi's. It also had options to add another form of synthesis via an expansion
board (More on this in the next entry), and in later models, digital recording
and sampling was also an option, allowing users to make their own sounds to add
to the synthesis engine to create truly unique sounds. This continues today
with the Triton range, which in some models has added a valve based output
amplifier for additional warmth and depth that had been missing for some time.
During this journey though, Korg made another synthesizer, which did not
necessarily need an effects unit to make dynamic sounds, but is often
overlooked when people look for a new sound to add to the synthesis arsenal.
The Wavestation was the result of Korg's rescue of the old Sequential team when
Korg split from Yamaha. Sequential were makers of quirky, but sought after synthesizers
from the analogue era, though their last synthesizer was probably the most
innovative system of it's time, but the company folded and was bought up by
Yamaha before the world could really appreciate the Prophet VS and it's vector
synthesis. The Wavestation brought the Prophet VS bang up-to-date with a more
reliable joystick for manipulating up to 4 different sound sources over time,
more sounds to create with, and wave sequencing, allowing sounds to evolve over
time by changing the actual sound sources by chaining samples and/or sound
waves together and using cross fades to allow the sounds to blend into each
other. The Wavestation series was one of the few synthesizers since 1986 that
didn't rely on effects to make it's sounds dynamic and interesting, the effects
enhanced the sound, they didn't make the sound as they did on many of the other
big synthesizers of the time. While it did not set the synthesis world on fire,
the Wavestation series can still be heard in many film and television scores today,
and the only other synthesizer that can compare with this one at all is the
Morpheus from E-mu, another synthesizer that is used in film and television
scores)
Samples were now an integral part of synthesis from all major manufacturers,
even Yamaha had joined the fray, initially with the SY77, a monster synthesizer
that combined sampled sounds with an advanced version of FM synthesis, which
also included filters, and the ability to use samples to act as part of an FM
sound in a synthesis Yamaha called Real-time Convolution and Modulation, or
RCM.
While this allowed the creation of
some truly huge sounds, the process was so complex and in-depth that most SY77
owners (Myself included) rarely use the system, though I have tried on
occasion. Roland enhanced the synthesis engines in it's synthesizers, improving
the sound and introducing new ways to generate sounds, with some remarkable
synthesizers created along the way, such as the JD-990, but the most remarkable
thing about the new synthesizers from Yamaha and Roland was the return of
filters, and these were what are termed “Multi-mode” filters, where the
character and the depth can be changed.
From the early 1990's, the sound of
Synthesizers was converging, and apart from the odd exception, most models from
most manufacturers sounded similar to the others available, the time was ripe
for another synthesis revolution, and this one was the one to start the
synthesis world coming around to a full circle and the fulfilment of a
prophecy...
